Showing posts with label Ecommerce. Show all posts
Showing posts with label Ecommerce. Show all posts

Monday, March 19, 2007

Click and Buy in Online Video: Fine Idea, Limited Execution

This BizReport story says that Kohl's has become the first advertiser to to use MSN's new VHL (Video Hyperlink) technology. (Microsoft loves those cool little three-letter extension handles.) When you're watching an MSN video (actually, a Kohl's video on MSN Movies site) and an item on sale at Kohl's come onto the screen, a big green arrow starts flashing in the lower right hand corner. That's your cue to mouse over the items for sale and click it. At that point the video pauses, and another browser window pops open to the Kohl's site to the page where you can purchase the item.

It's a cool technology and the idea is almost as cool as the technology -- you can see the video in action here. This execution does have some limitations, however:

  • People have to want to view a promotional video, such as a Kohl's marketing video, to see it in action. This is probably not a practical application for content-oriented video.
  • In this video, you have to move quickly, say within three to four second, to click on the item or it's gone, and it takes a while to figure out how to go back and see something you like again. (Just clicking on the time status bar behind the current point won't do it.)
  • In addition, the model in this video is always moving, so it's easy to click and miss.
  • The video gets interrupted, which hurts the flow of the experience.
  • You can't click on the green arrow and choose the featured item on the video -- they should consider allowing that.

All in all, it's a good first effort, and I can't imagine it won't improve with subsequent executions.

Thursday, March 8, 2007

The End of Web Radio As We Know It?

This story is so big that even the mainstream media sources are talking about it, but I will link to the first source in which I saw this story online, this Business week article.

The technical issue here is payment on a per listener/per song basis versus the traditional percent of revenue basis. Since web radio generates hardly any revenue to start with, there's no way they can withstand hefty fee increase the Copyright Royalty Board is demanding through their mandating the former, to take effect within the next two months.

The real issue, as I see it, is the music industry regaining some measure of control over their product, even if it's only symbolic. They're mightily pissed at the MP3/piracy phenomenon, which has reduced their sales at the local Tower Records (that is, if it's still open) and through Amazon.com. Heck, the unchecked growth of the MP3 single-handed even killed off a burgeoning online sales channel characterized by once-known entities CDNow and CDUniverse, which can now be only found strewn among ancient Mayan ruins somewhere in Mexico, I think. (Actually, I see a site called CDUniverse is actually still selling CDs online. Do you buy your CDs there? No? See what I mean?)

So, killing off several thousands basement web radio stations that weren't generating any money for them anyway is a cheap way to make a point to music distributors everywhere: don't eff-you-see-kay with the RIAA.

I doubt anyone is quaking in their boots as a result.

Wednesday, February 21, 2007

Consumer Reviews on Ecommerce Websites

Great article in CIO-Today about how more websites, even those that sell products, are allowing consumers to provide reviews and feedback about the products, and even the website and shopping experience itself, right on their sites, despite previous fears of negative feedback appearing. They've found that it actually increased sales in tests they ran, and that more sites are offering them ("By the end of 2006, 43% of e-commerce sites offered customer reviews and ratings, almost double the 23% figure at the end of 2005, according to New York research firm MarketingSherpa"), and people are taking advantage of the opportunity to speak ("In a survey of more than 1,300 people, MarketingSherpa also found that as much as 50% of customers aged 18 to 34 have posted a comment or a review on products they have bought or used.").

In my early days at CoolSavings, around 1999, we talked about launching a similar community-type function where folks could share shopping and coupon tips and become more involved with the site. We didn't in part because of the technical challenge (and costs), and partly because of inability to control for content. We, too, didn't want numerous posts bad-mouthing the site and service. That is the chance you take, of course, but it doesn't seem to be happening that way too often. Plus, two immediate advantages of soliciting customer feedback in a forum setting that leap to mind are (1) It provides invaluable real-world feedback that you can gather very inexpensively and incorporate into your process quickly; and (2) it puts pressure on the business to improve the product and experience in order to decrease the number of negative reviews. Both these advantages should lead to improved sites and experiences for consumers, which is a win for both sides.

"From Clipouts to the Web, Coupons Transition Slowly"

Article in the New York Times (free registration required).

Having headed up online marketing at a coupon-oriented site myself for a long time, I can vouch first-hand for the interest that people have in coupons online. Certain folks (e.g., women, early middle age, middle income, B-C-D counties especially) love the idea of printing coupons from a website and then going to the store and redeeming them, thus saving many dollars on each grocery trip. That's the vision people generally have when they click through the banners touting "baby coupons", "grocery coupons", "pet coupons", etc.

As you might expect, the reality is pretty different. While the coupon selection today looks remarkably better than when I worked there, it's still not nearly as comprehensive as Valassis inserts in your Sunday paper, and major CPGs like P&G, Kraft and ConAgra are still noticeably missing from the site (although Quaker Oats is there).

The printable coupons are the major lure this website uses to bringing in registrants for the primary purpose of sending them email offers for lead generation clients, where probably two-thirds to three-fourths of the lifetime revenue on each member comes from. It's not that they're luring people under false pretenses -- they do deliver on the coupon promise better than at any time I've seen, and they don't use tactics that are any more underhanded than pre-checking lead gen offers and forcing you to uncheck each one to opt out. And they do make offers visible to pre-registrants, whereas before all offers were kept behind the wall and you had to sign up to see them. But the vision people have when they register and the reality is substantially different.

One interesting stat that jumped out at me: only 12% of all 175 million Internet users are interested in coupons, according to Comscore. Does this include the online savings you can get at places like Coupon Mountain? I love sites like those because it's essentially free money whenever you buy something online, and 80% of the things I buy online do have some coupon or coupon code available to use for the purchase. My tip to you: before buying anything, open another browser tab, go to your favorite search engine, and search "(product you're buying) coupons". Unless you know of a more effective way? Please share!